vendredi 26 février 2010

IF4Y-2 perspective

Back to the beginning now with sketchbook pro, thanks to the advice of Rolly.
I really can't get any decent line out of this wacom. maybe size DOES matter.

For anything serious about perspective, I'd advise Erwin Panofsky's work.
It is interesting to learn how and why we finally developed the perspective view in figurative art, and how it places the spectator in the centre in the universe, and not the artist, or god. How it chose to give prior to the empiric feeling of the world rather than some order or hierarchy. Perspective is the first step in considering the image as a speach you do to one and unique person. Perspective is how where you are affects the artistic experience you make. perspective is how your place in the universe influence geometry, but in the end, it's all just math or binary files. nothing real.
perspective is a lie you make. to make the story looks better than it really is.
All in all, it's all how good of a liar you are, and where is your point of view that matters. if anything does.

2 commentaires:

  1. I think the problem with tablets is one of perspective in a way. You're not looking at what you are doing directly but a representation of it. It's like alien hand syndrome.

    Anyway, in spite of all that, your illustration looks great! Clever use of the lie of perspective.


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